Game Asset Jacket

Douglas Florence Game Asset Jacket

Render in Substance Painter

Render in Substance Painter

Early modeling

Early modeling

Game Asset Jacket

One of the class projects from the Advanced Game Characters class I had taken. The class project was to take a Male base body and create a Jacket model from the extracted polygon information. Then after we began to work by making the jacket into the reference making sure poly count was low and any errors we made were corrected along the way. After that using the skills taught to us by the teacher we made realistic clothing sculpts and went to work making our lifeless jackets look like you could wear those yourself.